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TurkeyOnAStick

138 Art Reviews w/ Response

All 225 Reviews

9 reviews are hidden due to your filters.

Colours and design look great.

Really can't comment on the rest of the pic, since the light bloom from the background obliterates the character. More so than the watermark slapped in the middle. From what I can tell, her head is snapped back painfully.

ZakkVanBurace responds:

Thanks for the review.
I must put the watermark in the middle so nobody can steal the image. If you don't like it then it's your problem, but I'm tired of people telling me that it's annoying, because I can do nothing about it.

Whilst I like the background, I got an incredible sense of déja vu, wondering where I've seen this pic before.

.... then I realised that a few of your submissions are the same character concept, not remade, slapped on a different background. I find that pretty dull, since she's carrying all the same gear, the same pose, no interaction with the scenery ... yawn.

johngoldenwolf responds:

Thats because I have a tendency to work a character concept up, then work up a background after.
But while I'm working up the background I slap the concept on a temp BG in order to get the character image out for others to critique, to gauge response.
I know it's kind of annoying, I just never have a complete concept when I start. Usually it just a character concept.

It's an alright character concept on its own (decent birdlike features and pose), but it doesn't seem very Warhammer Chaos to me.

Being careful to criticise it and not force my opinion on you, the other Chaos daemons look more sinister and have corrupted forms. This character, whilst I can except you'd want an elegant birdlike form, does not look very evil or scary. I'd probably adjust the expression - either giving it a vicious snarl, or give it sunken eyes.

I would give you 8, but I'll give you 9 in case my score is tainted by personal opinion.

Cenaf responds:

thanks.
Well first of all im pretty aware that this drawing is a step aside from WH4k setting, since Tzeench, Khorne or Nurgle doesnt have any daemonettes in their demon army, only Slaanesh does. So the work is mostly inspired by WH4k not that much fan artish.

f

Looks great, yes. Story book illustration standard. Nice swirling action, and an interesting angle on the whole scene.

Add more details to the dragon head and pterodactyl, and you'll be super-cool.

Lintire responds:

I'm still getting used to this whole painting she-bang, but I can certainly try detailing!

a

I enjoy the mountains more than the dragons! Nice shapes, and a decent colour palette.

Apart from appearing a bit bare up top, I'm struggling to crit it at a technical level, since everything does the job.

I don't think the mountains or dragons need anymore detail, since you're illustrating how impossibly BIG these things are.
They're size is so difficullt to comprehend that not even the mountains do enough justice. I think they need some clouds or some atmospheric mist to really show their size. I also think these dragons are just passing through, temporarily roosting on earth's mountains before flying off to another world, since they surely they're too large to rest on those mountains.

J-qb responds:

good point on the clouds/atmosphere stuff.

r

Oh, I see it's a foggy day now. Alright.
The pic's very adventurous, making it a tangle of lithe shapes that are only distinguishable by their colours. The detail on the dragons face looks great, too.

Whilst you're looking at creating an unholy tangle, in pics like this composition is the key. Can you use your other tentacles/body to point you to your focal points in your image, or help you follow around the action in the image.

Otherwise I find the dragon head doesn't align itself to the body, and the rear horn should be rotated anti-clockwise to provide a symmetrical dragon head. Some more suggestions of mist wouldn't go amiss, and I think the mane hair could have used a bit more attention.

A good attempt, and hopefully it paves the way for more epic scenes.

ZaneZansorrow responds:

I guess I'm still a long way to go to understanding some key things in my art, I'll definitely keep in mind on ways to demonstrate "focus". Plus remembering to fix up anatomical problems >3>

d

I'm liking how you've shown the depth of the image via the dark-foreground-light-background, and the blurriness of stuff up close and far away.

I find the central hill covers too much of the dragon up for it to capitalise on it's content, and too much of the dragon is visible to make it shrouded in mystery. Also I find that the bold straight silhouette of the mountain make it difficult to appreciate there are conifers on the hill - no matter the distance.

Ramatsu responds:

bummer :(

To MC

(at the risk of saying something incredibly stupid, and totally contrary to the original artist's reason)

The panelled line on the face: yeah, when you see robot illustrations, the seams follow the shape of the body, rather than forming a straight 'slice'.
However:
- I think the artist already knows this, since the panel edges on the torso follow the shape.
- The vertical line on the face doesn't destroy the pic; I find it helps draw your eye down the whole image.
- It's an interesting feature, since it seems that the robot has been posed at this precise angle, and makes you wonder what would happen to the contour of the seam if the head was just turned towards you.

Or not. But I still enjoy what that seam adds to the face.

All in all, nice earthy colours, great hair, and some nice brushes used for the background and skin. Can't fault it.

FallenBane responds:

There's a lot of thought put into your comment, so it's far from being stupid, I assure you. But you're right - I made the line straight too add a more...surreal feel to it, I guess? If that's the right way to put it.

It's pretty interesting how all of you are interpreting it though, haha.

But anyway, glad you like it!

+10 Floodsaving points to Zane

Colours are great, and the brushes you've used on the border and the blokes are just as fab. I also like the bandy legs.

I think if you spent a few more mintures, you could refine details on the front drummer's face, though. Also your drum is a bit squashed up top!

ZaneZansorrow responds:

Now that you mention it, I do notice those faults, thanks for mentioning it turkey :3

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