... except THIS video is from 2010.
So it's either worth 10/10 for being a fun simple joke about a buzz killer,
or 10/10 for an apparently precognitive ability about a 2013 video.
Certainly not a 0/10 for a video that has NOTHING TO DO WITH THIS ANIMATION.
is my point view.
... why are their heads on the crotch?
Apart from this meaningless distraction, and the other random-for-the-sake-of-it stuff, it just the same ol' iBullshit gag I've heard for the past ten years.
The animation is good, it's just a shame the ideas in this video wastes it.
This really didn't need recording.
It's you shifting text around in a timelapse. Normally timelapse art is to see how a painting forms from raw roots to detailed rendering. There is nothing worth watching here.
What bugs me is that while we both have a looky-findy game published around the same time, your games been coded so that I could expect somebody could play this game on a phone, which is a huge plus.
Not to mention all the pixel artwork from the almighty Poxpower.
*grumble grumble 10/10*
Your game came out so good my man! I am kinda bummed I didn't get to make something for it, I was really strapped for time, and just barely finished my own stuff. (in fact I was a day late with a commission just to put my game out on time). Keep up the good work Rob.
Phew, finally managed to get to the end, so now I can feel like I can write a fair review.
If you're looking for a game to play for 2-3 hours, complete and forget about, do something else.
If you love Zelda games, give this game a good thrashing.
I have spent the past week playing this game, and it's a lot of fun. There is so much stuff to explore in this game, the enemies will give you a good fight, and the bosses can be REAL monsters. But never let that deter you, since it takes time to recognise strategies to beat them (especially on the final one).
Sticking with it, I have learnt the game is extremely rewarding. Apart from the usual moonstone and heart piece pick-ups for exploring, there are items for acting with citizens and the sense of accomplishment for beating certain areas is great.
The pixel artwork is top quality. I think that the pixel style is a bit overdone in these games, since I think we need to move with the times. But I will say that there is a lot of creativity and imagination, and looking back there are so many different backgrounds, creatures, people ... along with cut scenes and flashbacks. The artist did a great job.
===HINTS FOR THE GAME===
- Don't piss off the bees.
Overall a fantastic game, especially if you love exploring. Despite finishing the game, I've still got 34% more to complete, so I'd better make some progress ...
I don't understand the appeal of 2048 clones. Just play the original.
There is nothing new about this version, just the numbers being replaced by letters. A = 2, B = 4, ... , and K = 512.
It's easier than 2048, because you're two steps short.
Well, when a game is open sourced that's a sort of invitation for other developers to make clones and variations. And everybody's cloning 2048 these days. I'm not claiming this clone is high art, it's just a nice playable puzzle with a different graphics style from the original. If you're looking for a more interesting variation, I also made Triangular 2048, which alters the gameplay, not just the graphics: http://www.newgrounds.com/portal/view/639274
By the way, you counted wrong, lol. :D
I was holding back my review on this 'til the results were announced ...
... but you 100% nailed the gruff, stressed-out voice I thought the Monkey dude would have. Sounds like he has a hint of Frasier Crane about him as well.
Thank you very much! Glad I made something ya enjoyed :D
I'm not going to be overly critical on this point because from your description I'm sure you're aware of this: it look's like one of your woman, except with a male body.
But I'm commenting on your response to crylic96:
You're practising, that's fine. But you're "trying to improve skills that are unrelated to it, like anatomy or lighting". Referring to this picture, it's just a static pose with top-down lighting, which hasn't forced you to do anything crazy with the anatomy (and even then his front is just a series of boxes, which isn't lifelike) and the shadows are incredibly basic - you haven't even attempted to demonstrate any shape on the trousers.
Good job on trying to draw a male figure, but otherwise I'm saying that you don't push yourself out of your comfort zone enough to develop as an artist.
.... Ok this pic is pretty damn gorgeous, with the pixel used clouds, colour palette an' everything.
Nicely put, Lunds!
Thanks - WTF is wrong with the world!?!?
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